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[pbmserv-dev] what we need...



I was just wondering something.  A player requested an UNDO but I made my turn
already because I read my email oldest first and did not see the undo request
before I made my move.  I was wondering if it would be practical for the game
engine to "lock out" the next player from making a move until he answers the
question: "accept or reject?"  If I had known that an UNDO was pending, I
wouldn't have made my move and would have accepted the UNDO. (my move resulted
in my winning the game).  what do you think?

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Douglas Zander
Publisher of GPZ (GAMES Player's Zine)
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