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Re: [pbmserv-dev] New guy strikes back
On Tue, Jun 28, 2005 at 03:34:27PM -0500, Michael Hammond wrote:
> Hooray!
>
> Found the man file for make - found the -f switch for the input file. I
> pulled down the entire PBMServ source directory and ran Richard's makefile
> for the PBMServ. After clipping out the shogi and zertz games (they didn't
> want to compile), everything built.
>
> Tried to run gomoku, but got a complaint that it needed the PBMHome variable
> set. That has been set.
>
> Now when I try to run gomoku I get this fun message:
>
> $ ./gomoku move 101 hal ibm g8
> Segmentation fault (core dumped)
>
> Ideas? It's occurred to me that the server doesn't have a user identity for
> me, nor has game 101 been created yet.
setup $PBMHOME
Under that you need
$PBMHOME/etc/users
It's a list of entries like
#userid:password:name:unused:email-address
test3:test3:Test User Account "3":0:rrognlie+test3@gamerz.net
test4:test4:Test User Account "4":0:rrognlie+test4@gamerz.net
You also need
$PBMHOME/games/GAMETYPE (where GAMETYPE for gomoku is "Gomoku")
Also create
$PBMHOME/games/GAMETYPE/.board
put a number in that file... any number.
To start a game
$ ./gomoku challenge USER1 USER2
it'll create the board in $PBMHOME/games/Gomoku, increment
$PBMHOME/games/Gomoku/.board and notify both players.
--
/ \__ | Richard Rognlie / Sendmail Ninja / Gamerz.NET Lackey
\__/ \ | http://www.gamerz.net/~rrognlie <rrognlie at gamerz.net>
/ \__/ |
\__/ | Forgive and Forget... but keep a list of names