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Re: [pbmserv-dev] oldest games on the server



Well if we follow the example of projex,
mathematically we have the orientable manifolds
(many-holed doughnuts) with one handle, two
handles..., and then there are the non-orientable
manifolds with one handle, two handles...

The trick will be coming up with catchy names!

Just don't implicate druids (see the boardgamegeek
entry under Druid for how it offended the history
police).

Cheers,

Lyman

--- Yves Rutschle <pbm@rutschle.net> wrote:
> On Tue, May 25, 2004 at 03:53:42AM -0700, Eric
> Shultz wrote:
> > > Cameron only has to implement 17 more to hit
> 200.  
> > 
> > I don't think there are 17 more connection games
> in the
> > world.  Hasn't he done them all?
> 
> I'm sure he can make up another 17 out of thin air.
> 3d
> adaptation of all 2d connection games, then he could
> start
> adding 4d connection games (which would be quite a
> challenge
> to represent in ascii in a way that mere humans can
> understand).
> 
> Never underestimate a crazy Aussie with a beer and a
> keyboard.  :-)
> 
> Y.
>