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Re: [pbmserv-dev] Stymie game 102 is stuck



On Fri, Feb 06, 2004 at 09:23:37AM -0800, Randall Bart wrote:
> 'Twas 04:37 AM -0500 on Friday 2/6/2004 when Richard Rognlie wrote:
> >To: Randall Bart <barticus@att.net>
> >Subject: Re: [pbmserv-dev] Stymie game 102 is stuck
> >
> >What move are you attempting?
> 
> Stymie Board 102 barticus <password> a1,b2

There was a bug in the TraceRoute code

Changed

    if (tr < 0 || tr > Height() || tc < 0 || tc > Width())

to

    if (tr < 0 || tr >= Height() || tc < 0 || tc >= Width())


-- 
 /  \__  | Richard Rognlie / Sendmail Ninja / Gamerz.NET Lackey
 \__/  \ | #define SIX  1 + 5     /* http://www.gamerz.net/~rrognlie/ */
 /  \__/ | #define NINE 8 + 1     /*     <rrognlie at gamerz.net>     */
 \__/    | main() { printf( "The meaning of life: %d\n", SIX * NINE ); }