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Re: [pbmserv-dev] questions about Werewolf game
--- Douglas Zander <dzander@solaria.sol.net> wrote:
> The help file does not seem to be complete. What
> are the following
> options and what do they mean?
> "dawn"
Instead of the game starting with werewolves killing a
player. The game starts with werewolves having killed
John Doe, and the village lynches someone.
> "medic"
The medic is like the angel, except they protect
against mafia.
> "mason(1)" why is there a 1 after the word mason?
> I know that the
> masons know each other but what does
> the (1) mean?
The number of masons is dependent on the total number
of players. The number will change when the game
starts. Perhaps, instead of a 1, it could be
programmed to show # or something similar.
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