[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[pbmserv-dev] Re: [pbmserv] Broadcast from greuel via PBM Server



On Mon, Jun 30, 2003 at 10:43:55PM +0200, greuel wrote:
> Ok, I'll do that - wait no! I'll send you your message so that you can 
> send it again. If I send it, people will not read the mail, thinking that I've 
> posted twice, so it would be smarter to have you as the sender. 

Probably wise, thanks!

> Message is pasted below. 

> however, wouldn't it be smarter to allow doubling when it's my 
> opponent's turn? I know this is slightly different from the rules but 
> toggling that manual list sounds a bit awkward.

It is awkward. And perhaps allowing you to queue up a
"I'm going to double" while it's your opponent's turn makes
sense.

But I don't have the cycles to fight that code right now...


> You can double before you roll the dice.  However, it 
> is "normal" to
> automatically roll the dice on your turn.  So, you 
> need to turn on
> "manual" mode which gives you a change to "double" or 
> "roll" when it
> it your turn.
> 
>     Subject: backgammon move BOARD USERID PASSWORD 
> manual
> 
> toggles the manual bit.  If you are in manual mode, 
> and you
> control the cube (or noone does) you will get a 
> chance to 
> 
>     Subject: backgammon move BOARD USERID PASSWORD 
> double
> or
>     Subject: backgammon move BOARD USERID PASSWORD 
> roll
> 
> If your opponent offers you a double, you can decline 
> the double
> by "resign"ing.  Or you accept the double by 
> "roll"ing
> 
> If the manual bit is "ok" and you don't control the 
> cube,
> you will automatically roll (as you do normally).
> 
> 
> 
> > PLease do me a favor, and fwd my reply to the list?  I failed to keep a
> > copy and CC the list... d'oh!
> > 
> > On Mon, Jun 30, 2003 at 04:20:52PM -0400, pbmserv wrote:
> > > 
> > > 
> > > Hey!
> > > 
> > > If I recall correctly, the doubling cube can be used in the the 7 
> > > point BG tournament.
> > > 
> > > I've never used it, but how the hell does it work?
> > > 
> > > Manual says that you must call a doubling before you throw the 
> > > dice, but my only chance would be to call it when it's my 
> > > opponent's turn. When I do that, I get the error "It's not your 
> > > move". Which is true. 
> > > 
> > > So when can I double?
> > > 
> > > And to give you an incentive to answer:
> > > 
> > > Everyone who is either able or not able to answer that question 
> > > or willing or unwilling may challenge me to games of:
> > > 
> > > backgammon
> > > nackgammon
> > > plakoto
> > > hypergammon
> > > 
> > > So if you are lucky enough to belong to one of those groups, go 
> > > on and do what you have to do.
> > > 
> > > tia
> > > 
> > > ID: GREUEL
> > > 
> > > __
> > > 
> > > "It is better to be silent and thought a fool 
> > > than to open your mouth and remove all doubt"
> > > Mark Twain
> > > 
> > > www.greuel.net
> > > 
> > > 
> > > To unsubscribe, send a message to esquire@gamerz.net with
> > > 	unsubscribe pbmserv-users@gamerz.net
> > > as the BODY of the message.  The SUBJECT is ignored.
> > > 
> > 
> > -- 
> >  /  \__  | Richard Rognlie / Oracle Prophet / Gamerz.NET Lackey
> >  \__/  \ | http://www.gamerz.net/rrognlie/    <rrognlie@gamerz.net>
> >  /  \__/ | The past is the future
> >  \__/    |                  Nobody expects the spammish inquisition
> 
> 
> 
> __
> 
> "It is better to be silent and thought a fool 
> than to open your mouth and remove all doubt"
> Mark Twain
> 
> www.greuel.net
> 

-- 
 /  \__  | Richard Rognlie / Oracle Prophet / Gamerz.NET Lackey
 \__/  \ | http://www.gamerz.net/rrognlie/    <rrognlie@gamerz.net>
 /  \__/ | The past is the future
 \__/    |                  Nobody expects the spammish inquisition