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Re: [pbmserv-dev] Werewolf!



I ordered 200 oxen, but Lyman Hurd <lhurd@yahoo.com>
sent me this instead:

> The website for the commercial version of the game
> suggests 8-15 players.  Beyond that it may be worth
> starting another game (rather than adding a werewolf).
>
> I strongly suggest we make it synchronous with defined
> default behavior.  I.e., if only one werewolf
> responds, perhaps his/her choice goes.  If the seer
> doesn't pick anyone during the turn, they get no
> information.
>
> I believe that if the game is allowed to drag much
> more than say 2 days realtime per virtual day it may
> well lose much of its appeal (IMHO).
>
> Lyman
>
> PS Sign me up for the first game.

me 2.

-- 
Ted Rathkopf