[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [pbmserv-dev] ratings
On Sun, Sep 22, 2002 at 01:05:19PM -0700, Scott Huddleston wrote:
> Richard,
>
> Thanks for the update. I'm just curious, not trying to dun.
>
> Can you give some general ideas about what the new rating system
> might eventually be? Would it mainly entail changes to the rating
> system, changes in code architecture, or both?
The new system is FIBS (first internet backgammon server) based.
it's "real" (vs. integer). And the issue is serious changes to
the code architecture. Essentially, I need to move all the rating
from it's own class to a "part" of the Game class, so it can be
inherited by each game engine.
> The "raise the kids" game has its share of fun too :-)
I've got them today (while my wife is at a baby shower... we're having
fun laughing at the dog... (he's being silly for some reason...)
http://www.gamerz.net/rrognlie/images/Hairy/
He's a big hairy dog.. hence the name. a little over 4.. acting like
a pupppy today.
> Thanks,
> - Scott
>
> >The answer is... I've never figured out a good way to convert the
> >existing pbmserv rating code to a per game mechanism that is inheritable
> >by class.
> >
> >It needs work on my part... yep yep yep. I dropped the ball...
> >
> >*years* ago.
> >
> >I'd been hoping to work on it during my summary vacation this year
> >but it seems my wife thinks I should help with the kids... go figure.
> >
> >8^)
> >
> >On Sun, Sep 22, 2002 at 12:32:25PM -0700, Scott Huddleston wrote:
> >>
> >> On Tue, 17 Sep 2002, John Williams wrote:
> >> >I finally found out what happened to the fabled "new rating system" which
> >> >was going to be integrated in at one point, but I have not looked at it to
> >> >determine whether it supports joint wins, or how much work is left to make
> >> >it work at all.
> >>
> >> John,
> >>
> >> What IS the story with the fabled "new rating system" that never appeared?
> >>
> >> Thanks,
> >> - Scott
>
>
> To unsubscribe, send a message to esquire@gamerz.net with
> unsubscribe pbmserv-dev@gamerz.net
> as the BODY of the message. The SUBJECT is ignored.
>
--
/ \__ | Richard Rognlie / Sendmail Ninja / Gamerz.NET Lackey
\__/ \ | http://www.gamerz.net/rrognlie/ <rrognlie@gamerz.net>
/ \__/ | No trees were killed in the sending of this message.
\__/ | However, a great many instructions were executed.