Well, ran another Demo game for three people this time, two Players in the group, and a third fellow that had a huge grin when he found out you use poker cards to make characters. A British SAS Lieutenant, a Doomsayer, and a Templar were the characters. Once again, through the Maelstorm of Tits, Washington. No mutations this time. This time, they ended up in a Gated Community. Complete with a Security Rent-A-Zombie in a Golf Cart. He came at them, shooting a Colt .45 Automatic. The SAS Ell-Tee demonstrated how to decapitate a person at range with his IW-40. The Golf Cart came to a stop, and the flashing blue light died. Finding one house to ransack, they spot the Hellstrome Industries DeLorian in the driveway. After finding out that all it's electronics are shot, they break one of the windows and find a gym bag containing... 13-year old Irradiated Gym Clothes! And a pair of Running Shoes that had their own fungus colony living on them. Guts rolls allowed the Doomie to get the shoes, wanting to pick up his Pace. They also found a map to the city in the glove box. Heading into the back yard, they find a swing set, a below-ground swimming pool, and a Gazebo. The Doomie dunks the sneakers in the crystal pure water and watches as the shoes are eaten away almost instantly in a fury of bubbles, luckily none getting on him. He turns to the other characters with a "Whiskey-Tango-Foxtrot" look on his face. Whereupon the water inside the pool rears up and takes on a Humanoid form. After the British Special Forces Soldier wasted a few rounds of .50 Gyrojet into the water, the Doomie unleashes his one offensive power, MIRV, and rolls very, very well. Enough to evaporate the entire pool in an instant, spreading hot steam everywhere except where he was standing. (The joys of being the Caster!). Dodge rolls saved the other two players. This so impressed me, I made the Gazebo make a Guts check, and it critically failed, and ran away, easily stepping over the tall fences. "Well, that's something you don't see every day. Let's loot the house." was the only comment made. After finding nothing useful in the house, one character looks outside, and sees a whole passel of Walkin' Dead on their way to them. After trying the Golf Cart for a Getaway Vehicle, and finding no keys in it, they ran away quickly, easily outpacing the Walkin' Dead, facing only a fat security guard at the closed gates. Another MIRV turned him into Zombie Chunks, and each character got over the fence, which the Doomie Fusioned together. Quickly running, and using the map to find a police station, they get in, slamming the door behind them, which opens again in the wind. The centre of the twin doors had a hole in it the size of a manhole cover. Quickly setting up some barricades (And once again Fusioning everything together.), they find that all the other exits in the front lobby are blocked by Roll-Down Doors. An insanely high strength check allowed them to smash through the doors, and get downstairs, where they're given the choice between going to the Holding Cells, or the Vehicle Pool. Figuring that "Vehicles = Phat Lewt", they went into the Motorpool, where the door quickly slammed closed upon them, and all the cars headlights turned on, bright red in colour. The Alpha of the pack, the SWAT Van started screaming towards them. They ran quickly into the Holding Cells door that connected to the Vehicle Pool. The SWAT Van smashed into the wall, denting the door, and crumbling the brick walls. "Phew, we made it." "Beep, beep, beep." "Oh no, he's not finished, he's coming in!" The SWAT Van continued to batter the door down while the group looked for an escape, when, from one of the cells came a crackling voice, "I know a way out." Inside, they see the slimiest Deader possible. Deciding that this is a good idea, he gets out of the cell (It wasn't locked), and pushed a button on the desk. The door to another room slid open. He walked in. The group followed quickly, but they didn't see him. Only a patch of broken concrete revealing bare earth. "Bastard left us behind!" Then came the sounds of revving motorcycles, the SWAT Van had opened the door and walls enough that a Motorcycle could slide into the area, and three did, trapping our heroes in the last room, beating them with their front tires. They were able to barely take out these three, the Templar dying from grevious wounds, when motors and red lights filled the air... And they all woke up screaming. With tire marks where they had been injured imprinted on their bodies... Windows Live helps you keep up with all your friends, in one place. |