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Re: [HOE] Burst Radius/Damage question
I roll separately for every location on every victim. One may get
luck and have no heavy shrapnel coming his way, and another may get
swiss-cheesed.
And you *have* to roll separately when some victims may have AV > 0
on some parts of their body. So for a Nuke, for example,
Waster #1: first burst radius, you're taking 3d12 to 1d6 locations.
That'll be (roll 1d6) 3 locations: (roll 1d20 three times) left arm,
guts, guts. OK, left arm has leather armor, 3d12-4 is 26-4 is 22,
three wounds. Guts have kevlar and leather armor, that's 3d8-4 twice,
for 12-4 is 8, one wound, and 10-4 is 6 one more wound. Got chips?