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RE: [HOE] Miscellaneous armor question [SHANE]



FINALLY!!!  I found the answer everyone was looking for.  Page 133 of the new Deadlands Players Guide.

 

--- Layering Armor ---

            There’s a lot of lead flying around out there.  Some of you more paranoid types may want a bit more protection than one type of armor provides you.  You can layer armor and light armor for a bit of extra protection if you like.

            The way it works is simple.  First, reduce the attack’s die type by the Armor Value of the actual armor, just like normal.  Then roll damage and subtract the light armor’s protection value for the final total.

            Be reasonable when layering armor.  Your hero can wear an iron suit over his chain mail, leather chaps, and buffalo coat, but he’s going to get tuckered out right quick in the hot deserts of the American West.

            Marshal, if the posse starts abusing these rules, feel free to discipline them.  Give them a few points of Wind damage for the heat and fatigue.  And don’t forget the movement penalties for all that weight.  Anyone dressed up in more armor than one of Dr. Helstromme’s automatons is going to draw a bit of fire, as well.

 

-----Original Message-----
From: owner-hoe@gamerz.net [mailto:owner-hoe@gamerz.net] On Behalf Of Johnny Burlin
Sent: Saturday, January 25, 2003 4:58 AM
To: HoE-listan
Subject: [HOE] Miscellaneous armor question [SHANE]

 

Hi! I have some armor question for Shane or some other PEG-person.

 

1) How do normal and light armor "stack"? Or more specifically, how do you handle a templar with a boil leather shirt beneath his kevlar west (AV 2) and Armor of the Saint 5 + Greater reward? I would handle it as AV 3 and then reduce the damage by 9 points but there is perhaps some official rule that I'm missing?

 

2) The rules for Armor of the Saints says that it stacks with whatever armor the templar is wearing. Is this specific for AotS or is it general, what about a templar with a kevlar vest, AotS + greater reward, an active junker force field (AV 3) and sitting in a lightly armored car (AV 3)? What would his effective guts AV be? 2 + 1 + 3 + 3 = 9 (with an additional -5 points at the end) ?

 

Time to reopen an old can of worms, AP attacks and light armor.

 

3) A templar with AotS - greater reward and a boiled leather shirt is hit in the guts with 3D6-AP1 bullet. How much damage does he suffers? 3D6 (AP1 defeats both his armor and the soft armor), 3D6 - 9 (the bullet defeats the armor but not the soft armor since its penetrating ability i wasted on the real armor), 3D6 - 5 (the bullet defeats the armor and the soft armor but not magical light armor (magical light armor, atleast in the form of the syker power Forcefield, seem to be immune to AP-attacks and AotS is magical), 3D4 - 5 (AP has no effect other than to nullify the boil leather shirt as AotS is magical).

 

/Johnny