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Re: [HOE] Lost Children- ABs as kids? [TELLER]
I prefer HoEs, myself. ;)
>From: PEGTeller@aol.com
>Reply-To: hoe@gamerz.net
>To: hoe@gamerz.net
>Subject: Re: [HOE] Lost Children- ABs as kids? [TELLER]
>Date: Thu, 31 Oct 2002 15:14:19 -0500
>
>Nick (and fellow HoErs--or is that HoEs?),
>This was a big discussion between Shane and I as I was writing this, and
>unfortunately I didn't clarify it before going to press (the problem with
>writing a 50K document in 12 hours).
>There are two ways to run this. Personally, I would take all the ABs'
>powers away unless they developed early or are a Kid to begin with--but
>that's just me. They sometimes tend to overwhelm the story and non-ABs in
>the posse, and this should really be played as a horror story, not a
>"nuke'm all with AB powers and let the Reckoners sort them out" type of
>adventure.
>But, that being said, they can't kill Nick with their powers, (except for
>that wacky power of Evanor) so it really doesn't matter if they keep them.
>if you think the posse will lynch you for taking away their powers, make it
>dependent on their Spirit roll that they make when they awaken from the
>Nick-induced sleep.
>But hey, it's your game. I was just providing a framework for you to adapt
>to your specific posse.
>Teller
>
>
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