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RE: [HOE] Shields



>My group did most things the same as the Shelter, we gave shield users a
>bonus DB in HtH and an AV. How many locations could be protected by the AV
>depended on the shield size and situation. I didn't worry about DB, I just
>make sure to have him spend some money to get the thing patched every
>couple of towns.
>
>Theo McGuckin - SysAdmin, JLab, Safety Warden (Bldg. 85)

In my game, shields give you a defence bonus in hand to hand. In ranged combat 
you cannot parry bullets, but the sheild can be used to cover part of you. In 
this case the shield gives an armour level if that area gets hit by the shot 
(in hand to hand, the armour level is not used).

Marshal Paddy

"As I look back, I see that it had been a mistake to send the letter. If you look far enough back, you will find that everything starts at some minor point. Something small becomes something very big. Something simple becomes complex. A brief moment of time becomes the focus of a tragedy. The letter was the minor point - something of no consequence that became the start of something of... importance." - Paul Thorgrimson, 'River of Blood, Path to Ruin,' October 2001