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Re: [HOE] Browsers & such
>Looking through Junkman Cometh, I was wondering, just what "Size" is a
>browser spirit?
[SNIP]
>Does this make any sense to yall?
Personally, as a way of making things convenient, I'd just say that a
browser spirit's size is "anything". They're supposed to be pretty advanced
as far as tech spirits go, so I'd assume that they can make a comfortable
home in anything that their Junker can craft for them. Thus, you can't
"squeeze" a browser spirit into a device that's too small for it because NO
device is too small (or too large) for them. So the gun browser would be
equally at home in a holdout pistol or an anti-tank rifle, and would provide
the same amount of juice in either shell.
>
>Oh, & another thing; does making spirit batteries & generators require tech
>spirits? I'd assume so....
Do you mean generators as in the power "Generator" or g-ray collectors?
I believe spirit batteries and associated equipment requires a bit of
supernatural know-how, but not actual habitation by tech spirits. Think of
spirit batteries as really really minor relics; they have permanent
connections to the Hunting Grounds, but nothing spectacular. Sever that
connection, however, and they become nothing more than a wad of scrap.
>Oh! One last thing; promise. Are there non mechanical junkers out there?
>Kind of like alchemists?
A while ago, I wrote up descriptions for a handful of Junker powers (three,
I believe), one of which was a power that dealt with chemicals and drugs.
If you'd like, I can repost that one to the list. I'm hoping to get a
couple more written up at some point so that I can submit them to the
Epitaph.
--Kai Tave