----- Original Message -----
Sent: Sunday, June 09, 2002 9:35 PM
Subject: [HOE] Unity Rumble [Shane &
PEG folks]
Well, something from the Unity
adventure....
spoiler space
You heard jeff, get outta here!
Heh, you know i had to put the NPCs out of
comission, aside from jenny quaid, or that part of the adventure would not
have been nearly as fun. for me, at least. I did let jenny quaid
stay with the group(more specifically, the syker) and go into the room, but at
that point shooting her would have yielded the exact same results as shooting
the syker.
there were a few points that i thought were
great.
1:the cyborg(heroic) tried first to commit
suicide. at first i took him into another room, possibly to tell him how
his A.I. would react. In truth, I told him that 1.he should look pissed
at me and 2:that i'm never working a 12-hour shift and gaming right after
again.
2:the poor doomsayer. hehe, she loved her
character, and basically hid in the corner with aegis shield up.
3:the mexican standoff. throughout the
period of the engine room visit(lasted quite awhile, actually), every PC had
leveled a gun at every other PCs head, with the exclusion of the
doomsayer.
Idea 1!:shoot jenny quaid, she's the
NPC!
Idea 2!:shoot the cyborg, we don't even know
him!
Idea 3!:shoot the doomsayer because he/she hasn't
tried to shoot anyone yet!
Idea 4!:shoot the anti-templar, he's
evil!
idea 5!:shoot the syker, he's a templar, i
think...
Kenny(the cyborg) said that it wasn't as
difficult as it could have been with our first party, which had known each
other longer. thinking back on this, it would have had one of two
results.
1:draz shoots that damn bird following him.
easy out.
2:draz offers himself to be shot. no hard
feelings.
with this result, we've got a newer party, but
the distrust sown here makes it even worse.