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Re: [HOE] Deadlands:HOE RTS[Shane, buddy, pal!]
In a message dated 5/27/2002 6:55:35 PM Eastern Daylight Time, Wraith530@comcast.net writes:
Subj:[HOE] Deadlands:HOE RTS[Shane, buddy, pal!]
Date:5/27/2002 6:55:35 PM Eastern Daylight Time
From:Wraith530@comcast.net
Reply-to:hoe@gamerz.net
To:hoe@gamerz.net
Sent from the Internet
alright, lots of people want to either see this or help with it. first, we have to have permission from shane and the great folkas at PEG to even begin developing this game. also, we need to know what we can and can't let happen. the game will take place shortly after the harvest(without giving away the events of the unity), where your character will command a portion of either the combine or the iron alliance. Until the freecraft engine is perfected, the units, structures, and missions will be the same format as starcraft or warcraft 2, for a smooth conversion. i've begun picking apart the unit structure and making the stats ad such for the different units, and i've got a great writer on my side to help with missions, but i need:
1:talented artists to draw all the little pictures.
2:some music for the game.
3:some voices.
i don't intend this to be profitable, unless it grows to those proportions(i don't expect that, really)
I'm ALL for it. And you can reveal whatever you want. HOE is anyone's sand box now.
I'd love to do at least one voice for it. ;)
Shane