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Re: [HOE] d20 Massive Damage Rule
>>One variant I've seen implemented in d20 Call of Cthulhu that I've seen
>people porting over to Weird Wars and Deadlands is to reduce the
>massive damage threshold to 10, making the game MUCH more deadly,
>regardless of how many hit points you have.
Sounds to me like someone likes to roll up characters.
Sean
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