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Re: [HOE] Yet another Unity review... (Shane)
>From: "Kai Tave" <kaitave@harborside.com>
>Reply-To: hoe@gamerz.net
>To: <hoe@gamerz.net>
>Subject: Re: [HOE] Yet another Unity review... (Shane)
>Date: Thu, 18 Apr 2002 20:33:03 -0700
>
> >spoiler space
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> >more spoiler space...
>
>
>
>I suppose I should list exactly what I didn't like and why (or this would
>be
>a pretty pointless post).
>
>
>3). I agree with everyone else about the potential snags that one might
>encounter with Hellstrome and the Box.
>
>See, the problem I have is that Hell on Earth is trying to live two lives.
>In one life, it's heroic blast'em zip-around-and-do-good-for-the-Hell-of-it
>uplifting action, and in the other life it's a gritty post-apocalyptic
>survival-of-the-fittest-nothing's-free-in-Waterworld horror.
>
>(One of these lives has a future, Mr. Anderson...)
>
>So we have a group of hard-bitten veterans of a post-apocalyptic Hell who
>have, in all likelihood, not gotten where they are today by trusting every
>freak that moseys on out of the sky, yet they're expected to completely and
>unwaveringly trust some goofy robot that, well, moseys on out of the sky
>because he says that he just happens to have sucked up the Reckoners into a
>little box. Just like that.
>
>The posse will likely have NO PROOF AT ALL that it's actually Hellstrome, a
>man who left the public eye for about, what, a couple hundred years, and
>has
>only reappeared within the last week, and yet they're expected to just take
>this box that this ambulatory brain in a jar says contains the four most
>powerful beings that humanity has ever faced and go launch themselves into
>space, because if they don't then the story crashes to a halt like an
>Amtrak
>express carrying chemical waste.
How many ambulatory brains can there be in HoE anyway?
It's quite possible that some posse
>members might not even know who Hellstrome IS. All they see is, again, an
>ambulatory brain in a jar, an automaton the likes of which they've just
>mowed down by the bucketful, except this one is telling them to do things
>in
>a British accent.
>
Well, if that's the case, it's the players' own damn fault. While no one
except for me and one other guy in our group have any of the books, I let my
players' know that they can borrow my books to read. Strongly suggest they
read the grey pages (as Shane pointed out in The Unity, they don't just
write those 'cause the like to make books bigger). If they don't know the
histroy of the setting, then feel free to really make 'em feel like jerks.
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