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Re: [HOE] Yet another Unity review... (Shane)
SPOILER SPACE
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>During the Raven/Cole fiasco, I could see some
>Templar in the group pulling out Evanor, tossing a Legend Chip in the bag &
>start his spouting of the wrongs Raven has done. Cole grabs his knife &
>plunges it deep into Raven, poof, bye-bye Raven....
>
I can't remember what Evenors Gold Chip power did(My party has long since
lost that weapon...One of the Cardinal rules of Deadlands is keep them poor)
But I think Raven, being such a powerfull creature. Needs to be killed
only by his specific weakness( I don't think Coles knife counts)
>Or, like someone else has already said, what's to stop the posse from
>saying, "Let me get this straight; you want us to take this box with the
>Reckoners locked inside all the way to Banshee. Gunther, cap this fraggin'
>brainer & let's get out of here...."
>
You forgot the last part..."Take this box, with the Reckoners, to Banshee,
TO SAVE THE WORLD". If your posse has ran though the suggested adventures,
not only have they probably become well known Heroes, but they probably have
lost quite a lot to the Reckoners(Like the whole Earth..for example) So
lets break this down. Anyone with the Heroic Hinderance will go, Templars
will probably go(The really depends on his view of society, but overall I
think almost any Templar would consider the world Deserving), Almost any
Syker would go(probably to see what happened to the lost, or to figure out
what happened on the Unity). So my bet is you wil have at least 1-3 posse
members who should feel obligated. If you don't then maybe you should look
at how your running HOE. Its a game about Heroes taking back the waste from
evil. And kicking the Reckoners out should be their ultimate goal.
I think the main problem people have with the unity is that they expected
something different. I did personally. But I was happy with the route
Shane took.
Like any premade adventure, some posse just aren't going to fit well. And
some people aren't going to be happy with the fact that its linear. But
that is what happens when you make a premade adventure.
Dan
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