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Re: Fw: [HOE] Skill progression



> Ah, but there's the rub; martial arts.  See, I have a munchkin in the
> group that likes to play the enlightened martial artist.  Recently, he
> picked up a katana off a dead guy (don't ask) & decided he wanted to
> learn a new fighting skill.  So, do you let him link it to martial
> arts, or make him work his way through from skill level one on up?  
> Yeah, in real world, there are similarities, which would indicate a
> linking.  BUT, then that mean for three bounty points this guy would
> have YET another fighting skill up at his martial arts level (don't
> ask how high; we screwed up the bounty point system early on).

One thing my group did to omit uber-skills is to say that you can't get a
skill above 5 with 3 BP's. So even if you have a fightin: martial arts of
7 and learn sword (which we'll say is related), for 3 BP's you get
fightin:sword at level 5, not 7. The justification for this is that the
book states that skills above 5 are "the stuff of legends" and really rare
and all that, so it makes more sense to have to work hard to get skills
that high (but still be able to pick up related skills at a fairly high
level).

Theo McGuckin - SysAdmin, JLab, Safety Warden (Bldg. 85)


	Some people say I have my father's eyes.
	But the police have never been able to prove anything 
	conclusively.