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Re: [HOE] Ghost



In a message dated 23/07/2001 19:32:44 GMT Daylight Time,
darrin@neobright.net writes:


"concentration"-based powers so long as you pay 1 wind each per round to
keep them active. I think this is more explicitly explained in Law Dogs
under the rules for Hexslingers (who often have to keep gobloads of
Concentration hexes active), which is out of print but I think still
available in electronic format.



So curiously, why do sykers have drugs called Amanitrol that allow them to
concentrate on more than one thing, it would be far easier for them to just
expend one wind around without  them running the risk of being skint, or
getting addicted to the drug.