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[HOE] Headbangers & doomsayer's EMP
Howdy, wasters.(jeez, my mind is so game addled I've begun using it's
tacky slang.) I've got a question- What exactly happens when a Doomie tries
to emp The boobytraps in Combine equipment? In the game I'm planning on
running, there's going to be a lot of black hats for the posse to tear
through, And I'd like to have a contingency plan for when the doomie starts
trying to deactivate the Boobytraps to use all their guns and cars and such.
I would be remiss If I were to allow all their equipment to fall into the
posse's salvage hungry hands beyond what I've planned for.
Uriah