[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [HOE] soldier edge seems like a waste
Matt and Teresa Steflik wrote:
> <snip>
> ----------------------------------------------
> One last example (but I'm sure you can see where this is going).
> Suppose you take the background with Rank 2 and belongings 2. You get:
>
> 1. 9 points in skills.
> 2. 2 points in rank. Again, for the first effect of this (that of
> military rank), your mileage may vary. It now also gives you a 2 "free"
> points in leadership or professional soldier. This effectively is a
> gain of 4 points for the cost of 2. You of course also gain the ability
> to raise the skills in your specialty to 7 now.
> 3. The doubling of the effect for belongings again kicks in. The Rank
> of two lets you double the effect of 2 points in belongings, giving you
> the effect of two "free" points. Again, this gains you 4 points for the
> cost of two.
> 4. A pull from the soldier chart (the effect of which averages out to
> be a hindrance equal to approx. a -4).
>
> So, for 9 points you get 9+4+4-4=13. You've actually gained
> approximately (due to averaging hindrance value) 4 points.
Also, remember the ability to buy skills beyond 5. Take your example with
rank two, you can buy shootin at 7 for less then seven points (depending on
which package you took). whereas without the Soldier Background, you would
have to spend 5 points in the first place (more if you start with less then
5), then 12 more to get to 6, and 14 more to get to 7, all for a whopping
total of 31 points. I think that THAT is meant to be the big payoff with that
edge.
--D