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Re: [HOE] A hopeful revision of Hucksters in the Wastes
At 02:39 AM 2/14/2001, you wrote:
> > If Memory Serves Me Right...
> >
> > They revised Hucksters for Deadlands 2nd, eliminating all the penalties
> > except the worse Backlash.
>
>Remember, though, that Hucksters in HoE get seriously hosed due to the fact
>that Manitous are much beefier nowadays. They can still work their mojo,
>but their mojo needs a bit more oomph to it to work. Ifthey get backlash,
>it's rolled at +4 on the table. Maybe you could make some Hucksters who
>learned to work like the Sykers (since it's all focusing the same energy
>anyway) and work on Strain, but they still have to draw the required hand
>but not at the 2-level penalty).
>
>Nick Zachariasen
Memory Served Me Right:
(from the listserve)
Well, it really wasn't meant to be that attractive a proposition--there's a
reason hucksters are rare in the Wasted West. I included it primarily for the
sake of completeness. Since I had mentioned that many early junkers were
hucksters (and the main rulebook refers to them getting there power from
manitous) I felt I should include the option (or I'd get e-mail asking me
where it was :) ).
I also wasn't aware of the revisions being made to the hucksters when I wrote
TJC. Given the new system makes things easier on hucksters, I'd change the
penalty in TJC to be only the +4 to all Backlash rolls.
John Hopler
pinnacle
TBS