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Re:[HOE] Cyborgs to unbalancing was About Rules of Engagement...



>Well, I for one, prefer to choose ROEs that fit my character
>concept, rather
>than randomly determine them. I know that's not how the rules are
>written,
>but in my opinion it makes playing a cyborg character much more fun.
>
They may be a lot more fun but the random ROE are there to help balance the character out.  I personally dont even think the random ROE's balance out the Pros of being a Cyborg.  Thats why I dont allow my posse to make them.   If I allow one player to make one then I have to boost the threat to the party up but that causes weaker characters to get killed easier(all those non-Veteran, non-mutant, non-aracane characters) Then they make new guys that are toughers, by the end I'm stuck with a party of Veteran Heavy Can Greenie Templar Super Mutants. 
 
Dan
"Thank You for Teaching my how to Kill again" Tabloid...Tavlak Mercenary


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