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Re: [HOE] GURPS DEADLANDS DELAYED!



> Seeing how GURPS mangled Falkenstein should've been a hint to anyone
> working on the DL book.  However, I have to thank GURPS for that, in a
> way; the Falkenstein setting still showed so much glitter of hope that I
> bought the entire line, and haven't really referenced the GURPS version
> since.

Question:
Does anyone ever reverse-engineer something through GURPS?
Example: They make GURPS Deadlands. Now there is something in some other
game that you want to bring into deadlands but don't exactly how (say some
WW thing or something) so you take the WW to GURPS change, then the GURPS
to Deadlands change and you get WW to Deadlands. Does it work? Or is too
much lost in the two translations?

 Theo McGuckin
		"They're attacking. We should build a fort."
		"I'll get some pillows."