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GURPS Deadlands (was Re: [HOE] Deadlands: HoE Playing cards???)
At 05:47 PM 1/6/01 -0500, you wrote:
>In a message dated 1/6/2001 12:26:07 PM Eastern Standard Time,
>martin_etc@yahoo.com writes:
>
><< There's going to be a GURPS Deadlands? Where'd you hear this? >>
>
>Page 2 of Game Trade Magazine by Alliance Games. :-)
I heard about it on Pyramid (www.sjgames.com/pyramid) and I was involved in
the playtest discussions. I was a little disturbed that the author didn't
have direct access to the playtest discussions, so I'm not sure how much
useful feedback he got from it. Most of the posts were gripes about how the
card mechanics work for Hucksters, and how or why this should be
implemented with GURPS mechanics. Unlike what they did to Castle
Falkenstein, I *think* the author kept the card mechanics for Hucksters in
the manuscript, but there was some rather vocal opposition to any
resolution mechanic that didn't involve rolling 3d6. But I'm not really a
GURPS gearhead... and I'm sure it showed.