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Re: [HOE] Junker device: MkII custom assault rifle
go "click, click, click." sides, non auto is either one, two or six shots,
in most instances. even the dumbest gunner can count to six. it's a
survival trait.
----- Original Message -----
From: "Bayushi Arichi" <martin_etc@yahoo.com>
To: <hoe@gamerz.net>
Sent: Wednesday, January 03, 2001 5:52 PM
Subject: Re: [HOE] Junker device: MkII custom assault rifle
> --- doyle erin west <westfam@the-i.net> wrote:
> > > Oh, btw, about your tracers, maybe you use tracers differently. If I
were
> > to
> > > play (thus far, I have yet to play a non-con game of HoE, other than
> > > marshalling), I'd put my tracers as the last three or so bullets in my
gun
> > (if
> > > rifle; one or two if a pistol, perhaps back to 3 in a Tokarev), so I'd
> > know
> > > when I'm out of ammo.
> >
> > Tracers need to be every few rounds, or you don't get the bonus for
them.
> > they help guide your fire on full auto. sort of like trying to hit
someone
> > with a laser pointer.
>
> Right. The idea here is that my character - "I" - know when I'm running
out of
> ammo. Hmm... that last round was orange. I have two shots, so I need to
use
> them to get to cover so I can reload.
>
> > > Which reminds me: how do you marshalls handle players always knowing
when
> > > they're out of ammo? I can understand the 3d12 smarts gunfighter being
> > able to
> > > count shots on full automatic from a gun he's had for ten years, but
the
> > > average "I was a [censored] accountant before the war" learning how to
> > count
> > > shots? Well, maybe the accountant.
> > >
> > > I've always had this problem in character in Weird West. Do I shoot
and
> > waste
> > > an action, knowing I have no bullets left? I could always tell when
John
> > > Wright's derringer was out of ammo, but Ding Chavez's M-16 rifle?
> > >
> >
> > well, it helps that the slide locks back after the last round fired on
most
> > auto's.
>
> And non-autos?
>
> =====
> Michael Shindler, ICQ #13820058, AIM ID: DaidojiArichi
> Daidoji Arichi, Scorpion Clan Bodyguard
> "Know where your sword is. Always." - Shinriko
> v3.12 GCS, d, s+:-, a--->$, c++>$, W++, N, w(++), PS+(++), PE--, Y+,
R(+)@, tv+, b++(+++), DI++++, D, G++, e->$, h!, y?
> L5R CW v0.99 SC++ S+ G+ A++ Y++ D- H- SH- T+ FP+ AN+ Fq C PN+ ?GW I U++ N+
RPG CCG
>
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