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[HOE] Cost of spirit batteries?
The player of the one (count 'em, one) character I've killed off to
date is working on his next -- a Cyborg. Heavy. And I'm letting
him. Luckily, he is running into the limits of the munchkinoid
poddibilities. He finds that he can't fire his weapon much, and
can't afford spirit capacitors with all the other drek he wants to
wedge in. So he's pleading for spirit batteries he can tote in his
utility pack or mount on a hard point. (Yes, of course they will be
vulnerable there! Why else would I even consider allowing it?)
Well, there's no cost given -- "junkers can make them for a cyborg".
There's no junker in the party, but as he's a VotWW it's perhaps
plausible that he might have had them made. What's a good amount to
set him back for one or two 50-pt batteries?