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[HOE] Syker: Shifting thanks for the help
Thanks for the help and advice with this one.
What my Marshal and I decided on was to play test it at 1 strain and d4
wind and see how that goes.
To be honest this is more limiting than 2 strain. In combat (where this
power could be most advantagous) Cassidy (my greenie-syker) could Shift 6
times with a pt. of strain to spare (she's not the brain blastin' left and
right type). Whereas 6d4 could easily take her out.
So I think it's a good compromise. I'll email how it looks after a few
sessions (she still has to make the power).
Incidently we went ahead and changed the name to Weirding. With names like
"The Paralyzer" and "Bone ripping", Weirding doesn't sound all that silly.
And hey, I don't have to worry about copyright infringment.
^
Theo McGuckin
"Putting the Mentor back in Tormentor"