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[HOE] Cyborgs: Damaged SRU
I forget the exact name, but cyborgs can take a hinderance that means
their SRU doesn't work, and for each point in the hinderance they take a
random system doesn't work anymore.
This seems kinda harsh for a couple points. Think about it, for a -1
hinderance you lose a system, but also can NEVER repair yourself. That
means that baring loading yourself up with scary-unreliable junker tech,
you're gonna fall apart eventually. Period.
So I was thinking that these should be seperate hinderances:
A -5 point hinderance means your SRU doesn't work anymore
For each -1 point taken a random system is broken as well (if you took the
hinderance above), or just for some reason can't be repaired by the SRU
(if yours still works).
Thoughts?
Theo McGuckin
"Putting the Mentor back in Tormentor"