[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [HOE] Junker's, Railguns, AP Ammo, Ammo Processors
> Hiya,
>
> I'm looking at designing a railgun for my Junker character, and I've
reached
> a sticky point with the ammo processor & the Armour Piercing side of
things.
>
> Under the Gunsmith power it refers to the Ammo power to 'design' the
rounds
> for the weapon. The Ammo power states that for each point of AP, the
round
> or batch requires +10% structural components. so for a round that has,
> say, AP 5, the batch or round has +50% in structural components.
>
> Now, how does this work with an Ammo Processor? Does this affect the
fact
> that it 'manufactures' the rounds from scrap? Does it increase the Drain
> to make rounds? Does it lessen the number of rounds 'made' per action?
>
> Or what?
Definitely "What"! A Junker Rail Gun uses propellant-less ammo and gets AP
by way of amping up the power. I suggest you reread the Flash Gordon and the
Rail Gun rules again closely. Don't worry I had to make two Rail Guns to
fully get everything it intales :)
Christopher Merrill
A W.H.A.T.T. Member
- Prev by Date:
[HOE] Junker's, Railguns, AP Ammo, Ammo Processors
- Next by Date:
RE: [HOE] Junker's, Railguns, AP Ammo, Ammo Processors
- Prev by thread:
[HOE] Junker's, Railguns, AP Ammo, Ammo Processors
- Next by thread:
Re: [HOE] Junker's, Railguns, AP Ammo, Ammo Processors
- Index(es):