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Re: [HOE] What "adventure" used at Origins



Jason Adkins wrote:
> 
> Well instead of The Long Walk, how about starting an adventure, by giving
> the characters three extra character points, and no money equipment etc, and
> throw em' into something more along the lines of the "Road To Freedom" Dark
> Sun adventure.  That would be fairly easy to set up, real simple to run, and
> find out just who in the group has the balls to survive the Wasted
> West.........

In the current Bladelands RoleMaster game I'm in we all started out
slaves.  We went ahead and got equipment at character generation;
however, if, as slaves, we couldn't have it, we would find it later.

It worked pretty well.

SeanMike

--
SeanMike Whipkey - Damnit.  Where's my witty repartee?
"Ow! Ow! Ow!  I had to go after mutants, didn't I?  I couldn't just 
attack Napster, nooooo. I had to attack freaks that know kung fu."
 - http://ter.air0day.com/xmen.html