[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [HOE] Some Marshal Help......
>I have been Reading and Scheming, for sometime on this.
>I have created 2 servitors, and love the Ideas behind both, but I am
>wondering on how I should Do it, and If in there First Game should they go
>against one that soon or would it be like sending a Party who jest entered
>RavenLoft against Strad...??
>
No just Soth or Vecna,
Anyways it depends on how tough the servitor is. In HOE I've found that the
servitors dont seem to be as tough to kill as in Deadlands. probably
because there is a large number of "magic" characters and a lot bigger guns.
I know most servitors have only one weakness but with enough fire powers a
posse can keep a invunerable servitor at bay while one runs up and kills it
with whatever its weakness is.
S
P
O
I
L
E
R
.
.
.
When My playes fought Brad Modeen. One of the Posse(The super strong Mutant
Templar) Held him in place while the other templar in the group kept
stabbing him until he was dead. Granted by that point I was starting to
fudge my rolls to help them win. I had already killed 2 other posse
members(The Gunslinger and the Doomsayer) and the Junker was on the ground
bleeding to death.
________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com