[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [HOE] The Syker Question
Abdullah Oblongota wrote:
> If you're going for an ambush, have the player take one in the head and
> the
> arm. Maim the arm; totally gone. Maim the head too; that should knock
> him out of combat. Have the posse manage to drive off the attackers and
> find some old, mad surgeon who just happens to have a collection of
> surgical tools lying about. Tell the player that he survived the head
> wound, but there was some lasting damage done; reduce his Knowledge by a
> die type and his Strain by half. He won't be walking around with
> Predator up all the time anymore.
A side note, I would be pissed if this happened to me! reducing my knowledge
is too heavey handed, IMO. Either Kill me, or work around me (see below for a
few suggestions) but dont play with me like that.
I dont see how he keeps predator up all the time...it cost 1/round, it gets
steep real quickly if you use any other powers, like force field at 1/round.
I now have my book and want to add that predator is not 100%...if they know
that he is there it is a sneak vs search roll, and the syker gets a +6, along
with other modifers...like standing in a puddle, you displace water and leave
empty footprint, tall grass moves as if someone was walking in it,but there
is no one there, ect (and there is a lot of tall grass in the wasted
west....who mows these days?)
As far as the forcefield thing...run him into something with armor piercing,
say a junker with AP2 bullets...the bullets are of higher AP value than the
forcefield so they shouldnt be effected.
You could also run him into another syker whos out to get him for some
reason....and uses aztec suprise or bone ripper, or less lethal, sturm and
drang (go ahead and run those powers while I steal your strain..
You could also activate the swords taint.....let your imagination run wild...
--
-Steve
"No good deed shall go unpunished"