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Re: [HOE] Re: Strain-based Martial Artists
Jason?
There must just be something about "Jason's", it seems we tend to make
actual characters instead of soaking the game rules to find out how much
damage we can do. Kudos to true role-playing, glad it's still alive!!!
Don't get me wrong, it's neat when you can stomp the crap out of
everthing and not think twice about it, but I'm all a fan for actual
chracter growth, and role-playing, not roll-playing. But then, I'm just old
I guess. :)
Jason "You got a wheel chair? All I got was crutches!" Adkins
>From: "Jason Panella" <saeder_krupp@hotmail.com>
>Reply-To: hoe@gamerz.net
>To: hoe@gamerz.net
>Subject: Re: [HOE] Re: Strain-based Martial Artists
>Date: Fri, 04 Aug 2000 17:57:40 EDT
>
>
>>So did you kill Stone Yet?
>>
>>Man this brings Flash Backs from when I first started running(I've
>>actually
>>suppressed most of those memories).
>>
>>All I can remeber is a bunch of super heroes running around Rifts Earth
>>with
>>SDF-1(Robotech/Macross big bad ship) And blowing up the Coalition.
>>
>>Ah for the days when you could just give your players big guns and cool
>>powers and they'd be happy. Know they demand story line and plot and
>>Character development :)
>>
>
>
>Oh man, this DOES bring back memories. I remember the first RPG I
>played/GMed was Star Wars, the WEG incarnation. All we'd do is run around,
>force pikes in hand, killing everything in sight. I once tried to have an
>NPC talk to the players. They shot him.
>
>Now, when I ever play games that power gaming level could be high (re:
>Shadowrun), I make em as weak as humanly possible. While all the other
>street sams knock off corp security guards, I try to keep up in my
>wheelchair, which is kinda hard when you don't have any eyes.
>
>FC
>lopower gamer
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