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[HOE] Re: What is wrong with the sourcebook adventures?



----- Original Message ----- >
> Date: Mon, 31 Jul 2000 01:32:43 EDT
> From: saeder_krupp@hotmail.com
> Subject: Re: [HOE] What is wrong with the sourcebook adventures?
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> I'm not sure if I need this space, but for sourcebook adventures...I find
> most of them (or, at least, the ones I have) okay. The adventure that
comes
> with the Radiation Screen is awesome, in my opinion. I wouldn't change
that
> a bit.

A question about this one - would you sick a Toxic Spirit on a posse after
they went through this adventure? A Ghost Rock bomb does explode, after
all....

Additionally, the two big problems with this adventure are: no fear levels
in the adventure (no problem, easy to insert). And the big one - McMasters
sets a bomb that cannot be disarmed - planning on killing himself and
everyone else. He even will shoot himself in the head to make sure it
happens. What type of manitou goes along with an idea like that?? That
always bugged me.

Great adventure, otherwise.

Sinister "hey, let's talk it over before destroying our body, okay" Dexter
sinisterdexter@mindspring.com