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Re: [HOE] Yet Another Shelter Update



Hey Russ!,

      You think that's bad?  I had 22 wind, 5 levels of tough as nails, and 
I had the "bad" fortune of getting my ass killed, and harrowed on one hell 
of a lucky draw.  Taking the Soul Eater power as soon as possible, do the 
math.....  MWUAH HA HA HA HA.........

  Jason "Hardly gets to play, so has lots of time to think" Adkins


>From: "Russ Ruffino" <mobstyle@ucla.edu>
>Reply-To: hoe@gamerz.net
>To: <hoe@gamerz.net>
>Subject: Re: [HOE] Yet Another Shelter Update
>Date: Thu, 27 Jul 2000 01:24:05 -0700
>
>
> > 1.  A new Marshal's Tool from Ronnie Gustaveson...DUCT 2 - Junk Tables!
> > 2.  Biorythm - A new Syker ability from Rick Catanzaro!
> > 3.  A re-tooled (more balanced) version of Lifetap, available for all
> > Strain using A.B.'s!
>
>Okay, just a thought:  has anyone else noticed the AWESOME power that a
>Doomie can have if he combines Lifetap (which is supposed to be a
>hindrance...wtf???) with an Edge like Tough as Nails?  This effectively
>doubles (sometimes) the doomies' strain, and since Wind can be recovered
>quickly if needs be...are we beginning to see the potential here?  Did you
>rule guys realize this when you made Lifetap a Doomie hindrance?
>
>Just a thought,
>
>Russ
>
>
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>

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