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Re: [HOE] Re: Explosions are their own reward.



In a message dated 7/2/00 7:10:46 PM Eastern Daylight Time, mgkelly@axom.com 
writes:

<< > By all means do what you want in your own campaign. But if you ask me, 
the new
 > Massive Damage rules are cinematic AND correct for the genre, which is a
 > little gitterier than your average action flick. (For that, we have *Feng
 > Shui*.)
 
 True. My games tend to turn out a lot like action movies, I think. I'm
 usually not really heavy on deep, in-depth "I-am-my-character-now"
 role-playing.
 
 Mike >>

    Down with deep roleplaying, up with combat! Long live Deadlands.

    -~Flounder