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Re: [HOE] Re: Explosions are their own reward.
In a message dated 7/2/00 7:10:46 PM Eastern Daylight Time, mgkelly@axom.com
writes:
<< > By all means do what you want in your own campaign. But if you ask me,
the new
> Massive Damage rules are cinematic AND correct for the genre, which is a
> little gitterier than your average action flick. (For that, we have *Feng
> Shui*.)
True. My games tend to turn out a lot like action movies, I think. I'm
usually not really heavy on deep, in-depth "I-am-my-character-now"
role-playing.
Mike >>
Down with deep roleplaying, up with combat! Long live Deadlands.
-~Flounder