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Re: [HOE] Would you allow this man his character?
>Risik@aol.com wrote:
>
> > The only problem with this is what if it was fair?
>
>Life isn't fair. Do RPGs have to be any different?
>
Ummm, not sure if "RPGs" have to be "fair," but Marshals/gamemasters do.
Unless players have no other choice, I've rarely seen them stay with a
unfair/cheating Marshal.
And by cheating here, we're not talking fudging the occasional die roll, but
the proposed "Well, I think that player cheated so I'm going to screw him
over" attitude suggested here.
> >I have seen people draw hands like this and better as well. Sure you
>could mess with them, but what is the point unless you know they cheated.
>Better, I say to make him redraw then to cheat back.
>
>When it comes to cheating, the GM/Marshall always has the upper hand.
>
>I'm not so worried about cheating. HOE is gritty enough that even an
>Ubercharacter can get fragged pretty easy. And any player who draws a
Agreed.
>hand that good, either by chance or design, has got to KNOW that the GM
>is going to have it out for him, and if he still wants to take that kind
And also agreed.
>of heat, then he can take his chances. I was just trying to enlighten
>one of the things I learned from Call of Cthulhu... if one character is
>turning out to be the God of Combat, take them over with possession/mind
>control and turn on the other players. Next time they'll know better
>than to play something so unbalanced.
>
Well, first of all a player who fairly got such a draw doesn't have a
choice. The character creation rules permit such a thing as an unbalanced
character. You're basically telling characters: Hey, you should have
dropped a couple of those Aces so I wouldn't screw with you.
While I have no problem with the occasional mind-control/takeover gambit
(heck, John Goff uses it to good effect in Boise Horror! :) ), it becomes
pointless as a dramatic plotpoint if used constantly (although less so in
CoC, which tends to focus more on those kinds of things than HoE).
Anyhoo, a Marshal stepping in and _building_ it into a player's character as
a hindrance, if they legitimiately drew the hand in question, would seem to
pre-empt the whole point of a player designing a pplayer character.
And if it wasn't a legitimate draw...they're a cheater. Giving them a
hindrance that may screw over the other PCs and penalize them (whether they
are attacked by the mind-controlled PC direct, or have to deal with the
repercussions of his actions) makes no sense whatsoever. Either kick his
sorry ass out, or give him a warning and make him redraw.
Speaking from experience, I would have to note that using game penalties to
penalize real-life actions really doesn't work. Your mileage may vary. :)
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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