[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [HoE] Grundies [Hopler]



Hey Gang,

     We just made a Grundie for one of my players.  According to the book, 
they can't start out with any mutations, so you cowpokes that drew that 
black joker are S.O.L.  However, I didn't read where they couldn't develop 
new mutations throughout their career.
     Also, Templars aren't even allowed to become one until their late 
teens, 18 if I recall.  Grundies may be big, but they just don't posess the 
mental faculties to become a Warrior of Righteous.  Course' that's always up 
to the Marshal, and Marshal's?  You best think carefully on that.  Do you 
want a big-ass killing machine to have all sorts of nifty other bonuses?  I 
didn't think so.  Well, their's my deuce du' bronche.

                      Jason Adkins

>From: Risik@aol.com
>Reply-To: hoe@gamerz.net
>To: hoe@gamerz.net
>Subject: Re: [HoE]  Grundies [Hopler]
>Date: Wed, 5 Apr 2000 08:05:59 EDT
>
>In a message dated 4/5/00 2:06:13 AM Eastern Daylight Time, 
>reinstag@juno.com
>writes:
>
><< We just added a grundie to our posse and this question came up: Are
>  grundies immune or resistant to mutations? It is implied that they might
>  be in the description of their edge but it doesn't actually say it.
>   >>
>
>    As far as I know they are immune (can't remember who said it).  Did you
>check the faq's?.
>
>    Also, on a side note, can a Grundie become an Anti-Templar?
>
>O.W. Jones Inventor and Gunsmith
>
>
>To unsubscribe, send a message to esquire@gamerz.net with
>	unsubscribe hoe
>as the BODY of the message.  The SUBJECT is ignored.
>

______________________________________________________
Get Your Private, Free Email at http://www.hotmail.com