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Re: [HoE] Shields & Armor Degradation
> One of my players was making up a new Templar, and he got the crazy
>idea that he wanted a shield. On the fly, I decided that this would offer
>him a +3 DB on all frontal attacks. Anyone out there have a better idea?
>Sure appreciate feedback.
Sure. New skill and weapon.
Big Shield. (Str) damage, DB +1, Speed 1. Special ability - provides
2 points heavy armor for locations Upper Legs and Guts, provides 1 point
heavy armor for Shield Arm.
Small Shield. (Str) damage, DB +2, Speed 1, Special ability - provides 2
points heavy armor for Guts. 1 point heavy armor for shield arm.
Fightin' Shield: Aside from being able to Shield Bash, if your Fightin'
Shield skill is the same or higher as the melee weapon you are using, you
get to use the defensive bonus for both your weapon and your shield.
-------------------
Allan Seyberth
darious@darious.com
Deadlands fan site - www.darious.com/deadlands
Everybody dies. Whether you die on your feet, or on your knees, is
entirely up to you.
Why did the chicken cross the road?
Martin Luther King:
It had a dream.