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Re: [HoE] Cyborgs
>I recently picked up a copy of cyborgs and have a question. How the hell
>are you supposed to fit a spirit fetter into a harrowed. Surely the manitou
>would fight for control to prevent being fettered. As there is no way to
>"put a harrowed under", the only way I could think of would be to
>decapitate the harrowed at neck level, perform the op, and then sew the
>head back on. As a member of my group is currently harrowed and is
>interested in Borging up, this will come up soon and I'd appreciate some
>advice.
>
As someone noted, there are probably mystical ways to subdue a Harrowed's
manitou. If you really feed the need, make a Domination roll as normal, one
supposes.
>The player in question is also a Syker. I was just wondering if the
>placement of a spirit fetter in the brainer's head will effect his blastin
>ability.
>
According to the rules in the Cyborg SB, Cyborgs can also be Sykers,
Doomsayers, Hucksters, whatever - the Cyborg add-ons have no detrimental
effects on these professions. Officially/printed-material-wise, of course.
It goes without saying that you can make up your own restrictions and twists
if you feel the need. ;)
>Any help on these would be appreciated
>
>Steve "Whateley" Chamberlain
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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