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Re: [HoE] Cyborgs



>I recently picked up a copy of cyborgs and have a question. How the hell 
>are you supposed to fit a spirit fetter into a harrowed. Surely the manitou 
>would fight for control to prevent being fettered. As there is no way to 
>"put a harrowed under", the only way I could think of would be to 
>decapitate the harrowed at neck level, perform the op, and then sew the 
>head back on. As a member of my group is currently harrowed and is 
>interested in Borging up, this will come up soon and I'd appreciate some 
>advice.
>

As someone noted, there are probably mystical ways to subdue a Harrowed's 
manitou.  If you really feed the need, make a Domination roll as normal, one 
supposes.

>The player in question is also a Syker. I was just wondering if the 
>placement of a spirit fetter in the brainer's head will effect his blastin 
>ability.
>

According to the rules in the Cyborg SB, Cyborgs can also be Sykers, 
Doomsayers, Hucksters, whatever - the Cyborg add-ons have no detrimental 
effects on these professions.  Officially/printed-material-wise, of course.  
It goes without saying that you can make up your own restrictions and twists 
if you feel the need.  ;)

>Any help on these would be appreciated
>
>Steve "Whateley" Chamberlain


---

Steve Crow

"Worm Can Opener Extraordinare"

Check out my website at:  http://www.geocities.com/Area51/Stargate/4991/

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