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[HoE] Junker Stability (Re: Spook Juice vs. G-ray "efficiency")



><hack>
> > We were?  My original question way back when ;) was
> > why would a _Junker_
> > build a device for himself using SJ rather than GR.
> >
><hackhack>
>
>Um, without getting sucked into this thread I just
>want to chime in, wouldn't the junker want to use SJ
>because of the instability of it?
>

I think you mean lack of instability.  :)

Don't know - I haven't seen much of Stability to date - Backlash tends to be 
a bigger issue.  Given the rewards for getting high-Stability devices (i.e., 
Browser Spirits, promotion in the Chamber, not to mention not getting killed 
by Stability rolls!), and the Flow trick from Cyborgs, my folks tend to 
conserve chips for building stuff and getting the extra successes to reduce 
Stability.

There's still that 1-in-20 chance regardless, but folks don't seem to be too 
troubled by that, and I think we've only had it come up once (I didn't say 
we had a _lot_ of junker stuff).

But your mileage may vary.  What have other folks found?

>
>
>=====
>Jim Burzelic


---

Steve Crow

"Worm Can Opener Extraordinare"

Check out my website at:  http://www.geocities.com/Area51/Stargate/4991/

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