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Re: [HoE] AB Cost!
>Trucker ain't happy with a Ford Pickup truck?
Would you be a happy Syker with Boneripping alone?
>How about picking up "Veteran" to cover the cost of
>the truck?
That's a good point.
>Keep in mind, also, that the Trucker gets to use his
>*often*. There isn't strain, just gas. He should get
>one with good gas mileage and you should be easy on
>him about it. Not infinite gas (this isn't a Game
>Genied game, nor should it be), but don't worry too
>much, trust him to refill it and start with some spokk
>juice in the truck.
>
>The syker pays (3) AB + (usually 5) Blastin'
This is needed to be a Syker, but they need Academia: Occult 2.
>+ (2?) Fortitude + (3?) Banshee Stone.
These are extras like a gun on a Pick-up.
>There's 13 points. And those nice 5 powers you have?
>How often can you use 'em? Well, let's say you have
>4d12 Vigor (and a Syker wouldn't be a supersoldier),
>so: 12 strain. If every power costs 1 strain, you use
>12 before recharge/rest.
I only count nine needed, but those power make up for the cost.
>But you dont' use your powers: remember, "Use your SMG
>before Brainblast" etc. So, you pay almost as much as
>the trucker, maybe more, for powers you use *less*.
>And the truckers are allowed to have hair.
Great in theory but I've run two games and played in several Con games and
the theory goes out the window in practice.
Christopher Merrill
W.H.A.T.T. Member