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Re: [HoE] RE:Iron Oasis map
Jim Burzelic wrote:
> --- Steve Wallace <ceesrw@yahoo.com> wrote:
> > I'm going to be contrary, and congratulate PEG for
> > NOT
> > putting a map in IO. It means I can lay out the
> > city
> > any way I want to, without worrrying if it clashes
> > with PEG's version; if I need something in there, I
> > can put it where I want.
Hear, hear. I had something of a bit of fun creating my own map of
Cheyenne for an adventure. I've found a site that's proven quite useful
for it, too:
http://www.pbs.org/wgbh/amex/bomb/sfeature/mapablast.html
Give the site an address or street name (I chose Missile Drive in
Cheyenne. Go figure.), select a one-megaton blast (About how powerful I
figure the Ghostrock bombs were.) and it gives you a blast radius,
estimated number of casualties in the zones, etc. Placed it over an
actual map of the city (Available at any search engine.) and had a good
idea of how to plot my adventure.
Imagination, folks. That's what it's all about.
--
Z?,
Dr.X
----
"The law, in it's majestic equality, forbids the rich as well as the
poor to sleep under bridges, to beg in the streets, and to steal bread."
-Anatole France