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Re: [HoE] Iron Oasis
At 07:35 PM 1/17/00 -0500, CrazyDan@aol.com wrote:
>[Without the map] maybe we could actually get into the spirit of the game
>and simply use our imaginations to craft our own visions of
>Junkyard? Every game is a posse's own, and no two games will ever be
>alike. Gaming isn't about precise city architecture, abiding by every
>rule in the book, or even about
>cool do-dads that come with a product... it's about getting together with a
>group and having fun. So let's get some zen going on that then, eh?
I'm afraid great danger for game companies this way lies, young man, as the
next step in this line of thinking is: "hmmmm, why not forego the
sourcebooks altogether, and craft the game-world according to your
imagination."
Which, I am sorry to announce, I mostly do :(
Kociak a.k.a. Kitten => kociak@usa.net
"Why do people find each other strange?
I can't tell one deranged from another deranged"
Long Pig