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Re: [HoE] Re: My Templar Killed Stone.. (spoilers
>Major Spoilers
>
>At 09:35 PM 1/16/00 -0800, you wrote:
>>I know it's not in line with PEG, but that wouldn't be too much of a
problem
>>sense this game will becoming to a head soon. That is one of the reasons I
>>finally decided to let them Kill Stone. I'm planing on compensating for
>>Stone's death in my other game I'm running. The current posse are going to
>>pass into legend and I wanted my first posse to go out with something that
>>will remembered and hard as hell to over come by any other group. I doubt
>>any one will remember or know what happens to the posse for my faunally,
>>which will take place on the Unity.
>
>Heh.
>There is one way to keep Stone around, in the storyline sense.
>
>Remember. For the past two hundred years there have been two Stone's
>running around.
>
>And now the older, more experienced and far meaner one has to resurrect the
>other Stone so that he can go back into the past and let the Reckoners win.
>
>:-)
That happened (in my game) when the posse went back to the past in the
Devil's Tower/Fortes o' Fear adventures for Weird West. I had thought (and
sense my players' aren't on the list I can say) the posse will have to
sacrifice themselves to save those left on the Unity and stop the evil
Cyborgs in orbit. I thought maybe Stone would find a way to use this to take
control forever and return to Earth.
>Allan Seyberth
>darious@darious.com
>
>Why did the chicken cross the road?
He told me but I'm not totally sure what he said...he was running away at
the time.
Christopher Merrill
W.H.A.T.T. Member