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Re: [HoE] [Hopler] Pact?



In a message dated 9/27/99 7:24:23 PM Eastern Daylight Time, 
loki@triadntr.net writes:

<< Okay, McMasters has three Harrowed powers listed: Burrow 5, Cat Eyes 4, and
 Pact 3. It then says that the full description of said powers is in _The Book
 of the Dead_, and there's a quick expaination of what the powers do.
 
 Except the Pact power isn't in _The Book of the Dead_. At least, not that I
 can find. Now, there's a Black Magic power in the Weird West called Pact, but
 it doesn't seem to work exactly like the short blurb says, and Pact is 
clearly
 labeled as a "Harrowed Power" twice in that section. What's up with that? I'm
 especially curious as I don't own the Wierd West book with Black Magic in it,
 and being able to talk to abominations would be useful for a Cyborg villian
 I'm working on for one of my games. >>

Pact is a Harrowed power I made up for this specific character, and doesn' t 
appear anywhere else. It's based loosely on the Black Magic power of the same 
name. It's meant as an NPC-only type thing, and basically serves a rationale 
for allowing an evil Harrowed character to have some abomination underlings.

John Hopler
Pinnacle