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Re: [HoE] Junkers Question



>Also, any hints on how to get him Academia:
>Occult and Science: Occult Engineering along the way
>would be appreciated.
>
>Character is Andrew Randall, the Scrawny, Randy,
>Stubborn Mechanic.
---------------------------------------

     I gave one of my posse members an Academia:occult after the posse did
some investigating into some murders that had a cultist feel to them.  It
was pretty obvious for them to realize that some sort of summoning was going
on and after they did some research and after some "strange" things started
happening (bad dreams, people disappearing in the middle of the night,
etc.), I think I gave out a 1pt free occult rating.  Otherwise, if you don't
like giving out free things to the players (and which of us marshals REALLY
does?), you can take the attitude of if the players don't spend the points
on it, more's the pity for them.
     Now as far as them getting some Occult Engineering, it shouldn't be too
difficult since he's a mechanic already.  Just have them run into an area
that was fixed up as a movie set a while back that was made for a famous old
movie-- Ghostbusters 3:  The Return of the Keymaster.  Let him come across
some props used for the movie that actually worked at one time and give him
a chance to fiddle with them.
     And don't laugh.  I hear they're actually passing around the idea of
another Ghostbusters movie.


Don S.

"Dogs and cats living together-- Mass hysteria!!"